Particals 04.18.26

A 3D particle sphere that lives somewhere between a design instrument and a generative art engine. It produces beautiful real-time motion but the thing that makes it genuinely useful is the export system — from any state of the visualization I can pull SVG, PNG, JPG, a live HTML embed, or a JSON settings file to reload the exact configuration later.

That means brand assets on demand, in whatever format a project needs. Same source, any format.

This project would not exist in this form without Claude Code. As a designer that does not code, Claude Code collapses the gap between having an idea and having a working thing. For designers who want to build their own tools rather than wait for someone else to ship them, it is worth paying attention to.

Click, Drag, zoom on this one